Sunrise Metal is one of leading companies in making real-life products out of customers' design concepts. "Speeding up your time to market" is our fundamental promise to our customers and is the key priority for Sunrise prototyping shop.
Sunrise Metal's Prototyping Shop – Services We Offer
1. CNC Prototype
2. CNC machining of High Precision parts
3. 3D print and Silicon molding
4. Rapid Mold
5. Sheet Metal Prototypes
6. Cutaway Model
Prototypes are experimental and incomplete designs which are cheaply and fast developed. Prototyping, which is the process of developing prototypes, is an integral part of iterative user-centered design because it enables designers to try out their ideas with users and to gather feedback .
The main purpose of prototyping is to involve the users in testing design ideas and get their feedback in the early stage of development, thus to reduce the time and cost. It provides an efficient and effective way to refine and optimize interfaces through discussion, exploration, testing and iterative revision [2]. Early evaluation can be based on faster and cheaper prototypes before the start of a full-scale implementation. The prototypes can be changed many times until a better understanding of the user interface design has been achieved with the joint efforts of both the designers and the users.
Prototyping can be divided into low-fidelity prototyping, medium-fidelity prototyping and high-fidelity prototyping. In some literature, it is only simply classified as low-fidelity prototyping (also called Lo-Fi) and high-fidelity prototyping (also called Hi-Fi), where low-fidelity prototyping is mainly about paper-based mock-up, and high-fidelity is mainly about computer-based simulation. The determining factor in prototype fidelity is the degree to which the prototype accurately represents the appearance and interaction of the product, not the degree to which the code and other attributes invisible to the user are accurate. On this web page, we will consider a fully-functioned prototype as a high-fidelity prototype. Other prototypes will be divided into low-fidelity and medium-fidelity prototypes
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We will focus on the low-fidelity and medium-fidelity prototyping techniques. Medium-fidelity and high-fidelity prototypings are discussed together on some attributes indicated as medium(high)-fidelity prototyping.
Low-fidelity prototypes are quickly constructed to depict concepts, design alternatives, and screen layouts, rather than to model the user interaction with a system. Low-fidelity prototypes provide limited or no functionality. They are intended to demonstrate the general look and the feel of the interface, but not the detail how the application operates. They are created to communicate and exchange ideas with the users, but not to serve as a basis for coding and testing. A facilitator who knows the application thoroughly is generally needed to demonstrate the prototype to the users.
In contrast, high-fidelity prototypes are fully interactive, simulating much of the functionality in the final product. Users can operate on the prototype, or even perform some real tasks with it. High-fidelity prototypes are not as quick and easy to create as low-fidelity prototypes, but they faithfully represent the interface to be implemented in the product. Medium-fidelity prototypes partially simulate the system interaction and functionality.